Pipeline

Struct Pipeline 

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pub struct Pipeline { /* private fields */ }
Expand description

Bounded experience pipeline for decoupled collection and training.

Uses a crossbeam bounded channel internally, providing backpressure when the learner falls behind the collector. The capacity controls how many RolloutBatches can be buffered before the sender blocks.

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impl Pipeline

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pub fn new(capacity: usize) -> Self

Create a new pipeline with the given buffer capacity.

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Panics if capacity is zero.

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pub fn send(&self, batch: RolloutBatch) -> Result<(), RloxError>

Send a batch into the pipeline (blocks if full).

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pub fn try_send(&self, batch: RolloutBatch) -> Result<(), RloxError>

Try to send a batch without blocking. Returns Ok(()) on success, Err with the batch if the channel is full or disconnected.

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pub fn recv(&self) -> Result<RolloutBatch, RloxError>

Receive a batch (blocks until one is available).

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pub fn try_recv(&self) -> Option<RolloutBatch>

Try to receive a batch without blocking.

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pub fn len(&self) -> usize

Number of batches currently buffered in the channel.

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pub fn is_empty(&self) -> bool

Whether the channel is currently empty.

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pub fn sender(&self) -> Sender<RolloutBatch>

Get a clone of the sender (for use in collector threads).

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pub fn receiver(&self) -> Receiver<RolloutBatch>

Get a clone of the receiver (for use in learner threads).

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